Summer STEAM Experience Camper Showcase

View the Projects from the 2021 Online Camp
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2D Animation - Track Leader: Jesse Woodward

"Don't just fly, soar!" Campers will produce 2D animations using industry-standard software.  After learning the basics of the software, we will jump right into animating.  We will explore professional techniques and follow the 12 principles of animation to produce believable and fun animations!  By the end, the campers will have produced an animation that will be featured online.

2D Animation at the 2021 Summer STEAM Experience / Jesse Woodward

Human Anatomy - Track Leader: Dr. Alexandra Hall

Have you ever wondered what your body is made of, and how all of its parts fit together? In this track, campers will get an inside look at human anatomy, from cells (including their own!), to tissues, to organs, to the entire body. Students will learn microscopy and staining techniques, use UW Stout’s extensive collection of histology samples and anatomical models, and even work with specimens and cadavers from our Cadaver Lab Facility. Join Dr. Alexandra Hall, a Biology Lecturer and Physician, for this fascinating exploration into what we are made of!

Human Anatomy at the 2021 Summer STEAM Experience

Interior Design - Track Leader: Shelley Pecha

Learn what real interior designers do! Campers will design a living space for their favorite celebrity. While designing this space, you will learn about project programming, the design process, space planning, and how to create a color palette. You will learn about and choose finishes and furniture for your celebrity space. You will hand draw your floor plans, compose imagery boards, and create a presentation for your project. We will also show current student work and interior design projects from around the world.

Interior Design at the 2021 Summer STEAM Experience

Video Game Design - Track Leader: Andrew Williams

Level up your skills and get started on realizing the game of your dreams! Learn the end-to-end process of creating video games and the many skills needed to bring them to life using the same techniques and tools as the pros. Begin the week exploring the foundation of game creation—planning the fun—by sketching levels and character designs. Proceed to build a game through adding art, animation, programming logic and sound effects. At week’s end, playtest the fun with your class, family, and friends to get your game ready for all to the world to play!

Video Game Design Showcase at the 2021 Summer STEAM Experience